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Games_Courses_BU_Structure_2014_Including_Group_Project_Unit.pdf (56.6 KiB, 70 hits)
Group_Project_-_Indicative_Unit_Guide_2013-2014.pdf (9.9 KiB, 67 hits)
Group_Project__First_Assignment_2013-2014.pdf (130.3 KiB, 65 hits)
Music_Courses_BU_Structure_2014_Including_Group_Project_Unit.pdf (144.3 KiB, 64 hits)
Self_Assessment_Form_For_Group_Project_Unit.pdf (6.1 KiB, 67 hits)
Bournemouth University, based in the South West coast of the UK, recently ran a pilot unit which was informed by the EU Leonardo Transfer of Innovation GameWise project findings. This was on a 2nd year unit which is part of both the BSc Games Technology and BSc Music and Audio Technology undergraduate degree curriculums, both in turn part of the Creative Technology framework of degrees in the Faculty of Science and Technology, formerly School of Design, Engineering and Computing. These two degrees, whilst, as is obvious from their names, are very different in nature, share a number of common units across the three years that they run for. The approach followed was that of project-based learning, using coursework assessment, with numerous external client briefs.